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android kotlin opengl studio

Language Injections in Android Studio / IntelliJ IDEA 💉

Android Studio is a powerful IDE with a multitude of features that I’ll probably never discover. However, when I do discover a feature of the IDE that I’ve been dreaming about, I get irrationally excited about it (and often times write a blog post such as this one). One feature that really piqued my interest […]

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android studio ui

Getting Started with the Motion Editor in Android Studio 4.0

Android Studio 4.0 has been released in the stable channel! 🥳 What does this mean for us? Well, the new Motion Editor is in Android Studio 4.0 and if you are someone who prefers to use the stable version of tooling, this is probably your first look at the Motion Editor. In this blog post, […]

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android studio ui

AsyncAndroid: Getting Started with MotionLayout

Wow, what a weird time to be alive, huh? I’m writing this on Day 29 of the lockdown in South Africa due to the COVID-19 pandemic. I’m not sure I have the right words to address the current situation, nor the expertise to talk about it. However, I am good at talking about Android and […]

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android studio

42MB to display account information?! Use the Android APK Analyzer to reduce your APK size!

After looking around at a few Android applications, I realised that there are many developers who don’t know about a great tool in Android Studio — the Android APK Analyzer. I cringe when I go to download a basic application (most of these apps are really simple) and the download size is over 40MB. Whenever […]

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android studio ui

ConstraintLayout – Guidelines, Barriers, Chains and Groups

Since my initial blog post about ConstraintLayout, there have been a whole bunch of new features added (and lots of improvements) to ConstraintLayout. This blog post aims to cover some of the new features, namely Guidelines, Barriers, Chains and Groups. Some of these features require using Android Studio 3.0 Beta 5 and the beta version of […]